Declasse Premier Classic based on a sedan from Max Payne 3
Converted to GTA SA and edited by M4k3
It's an Add-On vehicle. It means it doesn't replace anything by default.
If you're a SAMP player you should replace Premier.
Features:
- Optimized model and textures.
- Works in SAMP.
- GTA SA numberplates.
- Has visible petrolcap.
- Custom collision.
- Flat shadow.
- Custom handling.
- 1 car color: 1 - car paint.
- Damaged parts with GTA V scratches.
- Adapted to M4k3's New Car Animations mod.
- Can be tuned in TransFender.
- Works with and without ImVehFt (IVF features: dirt, indicators, reverse lights, fog lights, brake hubs, steering wheel).
Add vehgenbrakehub.png texture from "Alternative textures" folder in vehicle.txd if ImVehFt is not installed.
- Realistic enviroment reflection.
Add the reflection textures in vehicle.txd from "Alternative Textures" folder if you use GFXHack.
Credits:
- Rockstar Games - original model and textures
- DK22Pac - YTD/YDR/YDD/YFT and WFT2DFF converters
Settings:
If you decided to replace Premier:
All files can be opened with Notepad
Vehicles.ide settings (...GTA San Andreas\data). Replace the default line with this one:
426, premier, premier, car, PREMIER, PREMIER, null, normal, 5, 0, 0, -1, 0.7, 0.7, 0
Handling.cfg settings (...GTA San Andreas\data). Replace the default line with this one:
PREMIER 1842.0 3800.0 1.6 0.0 -0.4 -0.05 75 0.71 0.83 0.45 4 190.0 33.0 118.0 R P 3.2 0.48 0 32.0 0.49 0.25 0.0 0.03 -0.12 0.38 0.18 0.11 0.35 25000 40550000 00200008 0 1 0
Carcols.dat settings (...GTA San Andreas\data). Remove the default line and add this line in car4 section:
premier, 10,10,1,25, 15,15,1,25, 31,31,1,25, 51,51,1,25, 75,75,1,25, 77,77,1,25, 105,105,1,25, 104,104,1,25
Carmods.dat settings (...GTA San Andreas\data). Replace the default line with this one:
premier, bnt_b_sc_l, bnt_b_sc_m, bntl_b_ov, exh_b_m, exh_b_t, lgt_b_rspt, lgt_b_sspt, nto_b_l, nto_b_s, nto_b_tw, rf_b_sc_r, spl_b_bab_m, spl_b_mab_m, spl_b_bar_l, spl_b_bbr_m
Add the next line in vehicles.fxt (...GTA San Andreas\CLEO\CLEO_TEXT; create the file if there's no such file):
PREMIER Declasse Premier Classic
If you decided to install the mod as an Add-On:
All files can be opened with Notepad. The mod uses ID 907. Make sure it's free otherwise you have to change it to a free one.
You will need Fastman Limit Adjuster to add a new vehicle.
Tutorials explaining how to add new vehicles can be found here and here.
Add the next line in vehicles.ide (GTA San Andreas\data):
907, premierc, premierc, car, PREMIERC, PREMIEC, null, normal, 5, 0, 0, -1, 0.7, 0.7, 0
Add the next line in handling.cfg (...GTA San Andreas\data):
PREMIERC 1842.0 3800.0 1.6 0.0 -0.4 -0.05 75 0.71 0.83 0.45 4 190.0 33.0 118.0 R P 3.2 0.48 0 32.0 0.49 0.25 0.0 0.03 -0.12 0.38 0.18 0.11 0.35 25000 40550000 00200008 0 1 0
Add the next line in car4 section of the carcols.dat file (...GTA San Andreas\data):
premierc, 10,10,1,25, 15,15,1,25, 31,31,1,25, 51,51,1,25, 75,75,1,25, 77,77,1,25, 105,105,1,25, 104,104,1,25
Add the next line in carmods.dat (...GTA San Andreas\data):
premierc, bnt_b_sc_l, bnt_b_sc_m, bntl_b_ov, exh_b_m, exh_b_t, lgt_b_rspt, lgt_b_sspt, nto_b_l, nto_b_s, nto_b_tw, rf_b_sc_r, spl_b_bab_m, spl_b_mab_m, spl_b_bar_l, spl_b_bbr_m
Open cargrp.dat (...GTA San Andreas\data) and add premierc in these lines (there will be a list of vehicles instead of the 3 dots):
... # POPCYCLE_GROUP_CASUAL_AVERAGE
... # POPCYCLE_GROUP_CASUAL_POOR
Add the next line in gtasa_vehicleAudioSettings.cfg (...GTA San Andreas\data):
premierc 0 87 86 0 0.78 1.0 8 1.0 2 0 8 0 45 0.0
Add the next line in vehicles.fxt (...GTA San Andreas\CLEO\CLEO_TEXT; create the file if there's no such file):
PREMIEC Declasse Premier Classic